1. Create a simple movie clip with registration point from where you want it to rotate.
2. Select the movie clip and paste the below given script onto that
onClipEvent (enterFrame) {myRadians = Math.atan2(_root._ymouse-this._y, _root._xmouse-this._x); myDegrees = Math.round((myRadians*180/Math.PI)); _root.yChange = Math.round(_root._ymouse-this._y); _root.xChange = Math.round(_root._xmouse-this._x); _root.yMove = Math.round(_root.yChange/20); _root.xMove = Math.round(_root.xChange/20); this._y += _root.yMove; this._x += _root.xMove; this._rotation = myDegrees+90;}
That’s it you are done.
Monday, May 2, 2011
Object in flash that follows mouse
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